Jul 16, 2009, 10:55 PM // 22:55
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#81
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Forge Runner
Join Date: Feb 2006
Location: Belgium
Guild: PIMP
Profession: Mo/
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Quote:
Originally Posted by Lonesamurai
but Gun, thats exactly what happened, but instead of Chapter three, they went to EotN and changed focus
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What kind of a fool do you and JR take me for?
Peace out.
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Jul 16, 2009, 11:11 PM // 23:11
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#82
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by Gun Pierson
What kind of a fool do you and JR take me for?
Peace out.
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No fool Gun, you yourself have quoted from interviews, look at some of the latest about EotN, jeff strain himself says thats what the change in plan was
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Jul 17, 2009, 12:55 AM // 00:55
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#83
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Lion's Arch Merchant
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I seriously don't see why this is a big deal, the game isn't close to release.
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Jul 17, 2009, 01:26 AM // 01:26
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#84
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Lion's Arch Merchant
Join Date: Sep 2006
Location: Travelling around Tyria, Cantha, and Elona
Profession: P/W
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I think many here are at the point where Anet's "It'll be done when it's done" excuse no longer works; there's been nothing for so long that players are starting to become disillusioned. Because if their head developer/team leader Mike O'Brien had to write an official letter to address to the fans that "the game does exist", then there's a real problem here. Like someone before said, people should be looking forward to the game's release, not wondering if it even exists.
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Jul 17, 2009, 02:27 AM // 02:27
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#85
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Frost Gate Guardian
Join Date: Dec 2005
Guild: Mostly Harmless
Profession: Mo/N
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These threads are frustratingly useless. Allow me to add a useless post to the dialogue.
Quote:
Originally Posted by Jecht Scye
Option #1.
I don't care about their innovation. All I want is the occasional screenshot update showing off their graphics and allowing for fan-speculation until the release of the game. Obviously Guild Wars 2 won't push the graphics envelope, because they've already stated that they are gearing it toward a wide market that doesn't require immensely powerful computers in order to run the game effectively. Therefore, in showing screenshots, one would think they are not playing their innovative hand.
Anet = [Tease]
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This.
No one is asking for anets deepest darkest most brilliant secrets. Whats so damaging about a goddamn screenshot or titillating article? You can write an article about "design philosophy" or random stuff like that and it will build up hype without revealing anything special about game mechanics.
The current information blackout just seems completely ridiculous based on the timeline we were originally given. Obviously timelines change, but this is needlessly maddening and frankly leaves a feeling of abandonment. People do like to throw out the idea that "they dont OWE us anything" which I guess is technically true, but being completely ignored doesn't feel like we are being valued as the people that made the original game successful. I guarantee if I'm given actual information and not just left frustrated that I will be all over the internet talking up guildwars 2, but right now if someone brings up any future mmos I'm certainly not throwing gw2 into the conversation. And I do think that conversations like that matter - this is why built in fan bases can be so useful. But how does the current state of affairs do anything to keep that built in fan base? Gw1 has been all but abandoned; the live team can't even do monthly balance updates (which, frankly, is completely unacceptable for a game like this). Meanwhile those people who do pop in to forums to try and get gw2 information (whether they play or not) are getting absolutely nothing, killing any anticipation they might have once had.
When my guild (who played GW together) decided to play warhammer, we all kept saying that it looked like it could be entertaining until gw2 came out. We now longer look at other games with that kind of outlook. Now I just want to find something to play period. Like other people keep saying: its hard to care anymore.
Whats worse, its hard to believe that anyone at anet cares if I care.
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Jul 17, 2009, 02:32 AM // 02:32
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#86
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Jungle Guide
Join Date: Jan 2009
Location: US
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Quote:
Originally Posted by Ghost Omel
Selling updates 0_0.. to early buyers?
Wow thats a perfect idea.. Why not do this... NcSoft will sell you a lvl 20 characters with all the titles including PvP titles with a 10 staks of Zkeys and Ectos all char slots and every proffesion along with ALL the minis and special weapons -_- only 59.99 that way you dont have to play at all =) Joking ofcourse no offence =)
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ok taken way to far lol. I was thinking among the vein of Previews... didn't people buy preview keys to get earlier access to campaigns before they came out? I was thinking of something like [overpowereed skill] gets nerfed, but only for those who have the premium preview update areas unlocked (separate version of PvP areas that only other preview buyers play in)... meanwhile the rest of the community finds out about the upcoming nerf and milks it for all it's worth till the same update becomes official. Some people will just get sick of seeing the skill take it's final stand and buy the early update to escape from it and play with other like minded people. Limited to so many people to really make it hurt if you decide to NOT get it lol.
Last edited by refer; Jul 17, 2009 at 02:39 AM // 02:39..
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Jul 17, 2009, 02:43 AM // 02:43
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#87
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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I think the situation is being handled badly. For instance we are simply ASSUMING they have reasons. At no point have they stated why they can't tell us things, they are simply staying stoically silent.
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Jul 17, 2009, 02:52 AM // 02:52
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#88
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Desert Nomad
Join Date: Jun 2005
Guild: The Ascalon Union
Profession: Me/Mo
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Quote:
Originally Posted by Gun Pierson
There should be a 4th option:
The lack of information is understandable, and I think ArenaNet had no choice after massively pulling in mmo-rpg players with their 'free to play' bait while their design was not fit for it and they had to start from scratch.
I see some people are talking about and comparing the situation with Diablo3 so I can't resist, forgive me. This is what we know about Diablo3 so far:
- focused on solo and cooperative play
- 3 classes revealed
- uses technology that makes it easy for them to create new content
- will use the new battlenet
- loot is important in the game and they use a complex loot generator that takes your current equipment into account.
- no fixed creeps so every dungeon feels different when you play it again, same for loot.
- you can join your friends, even if they have a lower or higher progressed character than yours, so zoning will be something like in GW I guess.
- easy interface as you can use the mouse only to use skill combos.
-...
I can go on and on, here's a compilation of all known vids and dev interviews, enjoy:
http://diablo3x.com/compilation-of-all-diablo-3-videos
Next month we'll see BlizzCon 2009 and more will be revealed.
Big difference if you compare this to the info about GW2, but whatever. You first have to have something decent before you can show off some eye candy.
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This is the reason why I find the whole "they don't want to reveal too much information otherwise other companies will copy the ideas" to be a big CRAPtastic argument.
Blizzard don't seem to care about such thing when they reveal this kind of info; for Bioware, Mass Effect 2 is gonna be more or less the same as MA1 and years have been passed and there's still no good games released that use ANY good features of Mass Effect.
Hell, Bioware revealed a lot of innovative things with The Old Republic. I bet many companies (including Anet) are implementing those stuff right now. :P
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Jul 17, 2009, 03:41 AM // 03:41
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#89
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Wilds Pathfinder
Join Date: Jan 2007
Guild: The Grim Squeakers [REAP]
Profession: N/
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Quote:
Originally Posted by Phelann
No one is asking for anets deepest darkest most brilliant secrets. Whats so damaging about a goddamn screenshot or titillating article? You can write an article about "design philosophy" or random stuff like that and it will build up hype without revealing anything special about game mechanics.
The current information blackout just seems completely ridiculous based on the timeline we were originally given. Obviously timelines change, but this is needlessly maddening and frankly leaves a feeling of abandonment. People do like to throw out the idea that "they dont OWE us anything" which I guess is technically true, but being completely ignored doesn't feel like we are being valued as the people that made the original game successful. I guarantee if I'm given actual information and not just left frustrated that I will be all over the internet talking up guildwars 2, but right now if someone brings up any future mmos I'm certainly not throwing gw2 into the conversation. And I do think that conversations like that matter - this is why built in fan bases can be so useful. But how does the current state of affairs do anything to keep that built in fan base? Gw1 has been all but abandoned; the live team can't even do monthly balance updates (which, frankly, is completely unacceptable for a game like this). Meanwhile those people who do pop in to forums to try and get gw2 information (whether they play or not) are getting absolutely nothing, killing any anticipation they might have once had.
When my guild (who played GW together) decided to play warhammer, we all kept saying that it looked like it could be entertaining until gw2 came out. We now longer look at other games with that kind of outlook. Now I just want to find something to play period. Like other people keep saying: its hard to care anymore.
Whats worse, its hard to believe that anyone at anet cares if I care.
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I really have to agree with most of this, it simply feels like as a fan and customer of GW, part of the community that made GW a success in the first place, that Anet is ignoring us.
Idk, ever since GW2 was announced it feels like Anet has simply started ignoring their community at large, no longer to we have monthly in-game Q&A sessions with an Anet official, honestly it was stuff like that that to me made me feel really appreciated by the company and at that point in time I really did find Anet to be great in the PR dept. However the last time I saw an Anet official in game was during the launch of the April update, and as I recall they all pointedly avoided any GW2 related questions.
And given what we do know about GW2 development timeline it has been in development for at least 2 years now. I simply don't understand why we only have 2-3 pieces of concept art as media for the game at this point (also remember those concept art pieces were in fact not released to promote the game but rather the artists behind them).
I'm out of ideas as to why we have had no official media releases 2 years into production. Releasing art or static shots of in game models in no way equates to competitors "stealing secrets" they would only serve to remind us that GW2 will in fact come and give us a reason to keep an eye on the game.
even given all that I still voted for #2 they may very well have good reasons for it, but until they announce something, anything, I simply won't be waiting for the game.
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Jul 17, 2009, 03:48 AM // 03:48
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#90
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Jungle Guide
Join Date: Jun 2008
Location: Australia, what you want my home address?
Guild: [CAT]
Profession: Mo/
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I honestly don't think ArenaNet needs to come out and tell us the reasons they are keeping details so hush hush, the obvious reasons for keeping certain details of an MMO being worked on 'under wraps' are painfully obvious given the amount of competing games in the genre, the sheer volume of games in production, being released or new to the market.
That still doesn't mean there isn't a wealth of information that they could be sharing with us, both in the form of press releases or fansite progress updates, discussing some aspects of the game that aren't a big secret likely to be stolen by a competitor, artwork, both concept art and limited screen shots of game elements are an obvious area.
For those folks discussing the original 6 month per expansion idea of Guild Wars, interviews all over the 'net from 2004 and 2005 featuring Jeff Strain stating that they were planning on a six month cycle. He also say that the subscription free model based on expansions every six months wouldn't fail.
I was sure they originally stated 6-12 months per expansion, but it seems I was wrong as I can't find that broader time frame mentioned in any of the old interviews.
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Jul 17, 2009, 03:53 AM // 03:53
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#91
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Lion's Arch Merchant
Join Date: Apr 2006
Guild: The Big Daddy Experience [BigD]
Profession: N/Mo
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How about adding #4 : I just don't care about GW2. It comes when it comes?
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Jul 17, 2009, 04:31 AM // 04:31
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#92
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by Legendm
I'm starting to get the feeling that every Guild Wars 2 thread is just made for an excuse to bitch. I mean every single one made comes down to 'Anet owes us more information' (which isn't even true). We've had this same discussion probably about a thousand times. Move on, play another game, I'm sure there is something else in your life that could replace guild wars. Then in a few years when the game is actually released come back and play it if you're still interested.
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/Agreed, although I'm starting to think every GW2 thread is made by a secret employee of Blizzard trying to shake people's confidence.
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Jul 17, 2009, 05:12 AM // 05:12
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#93
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Jungle Guide
Join Date: Jun 2008
Location: Australia, what you want my home address?
Guild: [CAT]
Profession: Mo/
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Oh, paid blizzard shrills? I like conspiracy theories, and therefore must endorse HawkofStorms' post. Damn you Blizzard!
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Jul 17, 2009, 05:35 AM // 05:35
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#94
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Frost Gate Guardian
Join Date: Jul 2009
Location: Angry Marine Fortress
Guild: [ZoS]
Profession: W/D
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To the people saying GW2 will never be released: You have no idea how the gaming industry works dont you? Check dis out: Aion is coming out in September how many of you wouldnt try it if you knew release date and alot more info about GW2? I was about to play Aion if i hadnt decided start again GW and feel my HoM. In short: GW2 info before Aion is released = Bad business for Ncsoft.
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Jul 17, 2009, 05:43 AM // 05:43
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#96
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Frost Gate Guardian
Join Date: Jul 2009
Location: Angry Marine Fortress
Guild: [ZoS]
Profession: W/D
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I also agree with Kuntz, one of the reasons Blizzard delay their games and dont give much info is because they are waiting for big well establized games to come out so they can be sure they are ahead of them and dont forget Anet has alot of former Blizzard employees...
Last edited by Agar; Jul 17, 2009 at 05:46 AM // 05:46..
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Jul 17, 2009, 07:37 AM // 07:37
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#98
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Wilds Pathfinder
Join Date: Aug 2006
Location: Chicago
Guild: LFG
Profession: R/
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With so very little info being given on the production (or even lack thereof) of Guild Wars 2, it's hard to tell if they're either just keeping it under wraps to build up anticipation (or other reasons), or if they're really not as far along as we all think or might like to think (even if "far" is not very far at all). I understand that they may be keeping it under wraps due to competition reasons, but it's a double-edged sword; you may not be showing competitors exactly what it is they have to beat, but you're also pushing away your already-established fan base with the lack of any sort of product or progress.
I chose the second option..
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Jul 17, 2009, 07:46 AM // 07:46
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#99
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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The less I know of GW2 - the easier it is for me to not care about it.
And considering I wasted a few thousand hours in GW1 - that's not really a bad thing.
I mean, I am all excited about D3 - and yet I KNOW I could be doing better things in the time that will be wasted on playing that game. So why add ANOTHER time sink into my life!?
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Jul 17, 2009, 07:53 AM // 07:53
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#100
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So Serious...
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
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Quote:
Originally Posted by upier
So why add ANOTHER time sink into my life!?
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The frontier between passion and obsession is like the Light and Dark side of the force, it's a dangerous place to be, yet people will cross it for the potential rewards.
Whether information is known or not at a given point, it's not going to have a significant impact on my decisions, which is based on the CONTENT of the information, not it's TIMING.
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